Creativity and experimental processes

– working with arts and crafts through analogue and digital technologies.

A short description

Which kinds of learning and aesthetic opportunities do we find when combining a traditional approach to the teaching of crafts with the use of digital tools?

In this module, we work within a framework of aesthetic and innovative processes and experiment with different settings using analogue and digital technologies.

As a starting point, students cooperate with local stakeholders and design items for use in real life. During the module, students work in exemplarily fashion with analogue materials and digital technologies and analyze their work using a literacy approach in order to understand the learning opportunities in the given settings.

Scientific foundation

This module relies partly on theories about analogue and digital technologies and partly on different literacy concepts, including visual literacy as described in the tradition of Systemic Functional Linguistics and in the works of ENVIL (European Network of Visual Literacy).

Application

International coordinators are requested to nominate their students by sending an e-mail to International Coordinator Sabine Lam, lu-international@kp.dk

Further information and an access to an online application form will be sent to nominated students.

Deadlines for application

Autumn Semester 2019
Students who need a study visa: April 1st
Students who do not need a study visa: May 1st

Spring Semester 2020
Students who need a study visa: October 1st
Students who do not need a study visa: November 1st

Semester Dates

Study in Danish or English?